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Auralization - which speakers?
PostPosted: Fri Nov 12, 2004 4:44 pm Reply with quote
Sean Browne
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I am doing some auralizations and am wondering which speakers to use and at what level. For example, I have a typical commercial office and will have a male voice at a desk with a listener across the desk. Should I use a sphere speaker? at what output level? does it even matter?


Thanks,


Sean Browne.

Re: Auralization - which speakers?
PostPosted: Fri Nov 12, 2004 8:34 pm Reply with quote
Bruce C. Olson
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> I am doing some auralizations and am wondering which speakers to use and at

> what level. For example, I have a typical commercial office and will have

> a male voice at a desk with a listener across the desk. Should I use a

> sphere speaker? at what output level? does it even matter?


Take a look at the *human* folder under *GlobalSpeakers40*. You'll find male and female with Normal, Raised, Loud, and Shout levels, all with talker directivety and levels done for you.


Best Regards,

Bruce

Re: Auralization - which speakers?
PostPosted: Tue Nov 16, 2004 5:57 pm Reply with quote
Sean Browne
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If I am going to be producing a BIR file to make auralized WAV files, don't I need to use an omnidirectional source to produce the impulse response? Then I would convolve it with a dry WAV file.


Thanks.




>> I am doing some auralizations and am wondering which speakers to use and at

>> what level. For example, I have a typical commercial office and will have

>> a male voice at a desk with a listener across the desk. Should I use a

>> sphere speaker? at what output level? does it even matter?

>Take a look at the *human* folder under *GlobalSpeakers40*. You'll find male and female with Normal, Raised, Loud, and Shout levels, all with talker directivety and levels done for you.

>Best Regards,

>Bruce


Re: Auralization - which speakers?
PostPosted: Thu Jan 13, 2005 12:49 pm Reply with quote
Peter Patrick
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>If I am going to be producing a BIR file to make auralized WAV files, don't I need to use an omnidirectional source to produce the impulse response? Then I would convolve it with a dry WAV file.

>Thanks.


No of course not ... the whole process of auralisation is all about replicating the real thing.

If a human is the source in the real world then a human *model* must be used in the modelled auralisation.


You need an impulse response that replicates the impulse response that a human listener would hear. Using a sphere would be wrong if the real world source was a human.

Best Regards

P.J.P.

Auralization - which speakers?
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