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Ray Tracing... 101
PostPosted: Wed Sep 02, 2009 4:59 pm Reply with quote
BrandonH
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Joined: 01 Sep 2009
Posts: 15
Location: Springfield, MO




I am trying to evaluate how some reflective surfaces react in a room using Ray tracing.

What I am after is to select my surfaces of question as active.

Order: 1
Only show reflected rays: selected

This works fine, although after the first reflection, the ray travels to infinity and doesn't stop at the next surface because it isn't active.

This makes it tough to evaluate where the ray is hitting.

How can I get EASE to not sow the ray once it passes through the room after the first bounce?

I saw an example of this in a presentation on Bruce Olson's website. Just wondering how it was obtained.

Thanks...

Brandon
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PostPosted: Wed Sep 02, 2009 6:13 pm Reply with quote
Jim Mobley
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Joined: 27 Jul 2005
Posts: 134
Location: Foothill Ranch, California, USA




Hi Brandon,

Do your ray tracing with all faces active, then select both "Use Only Selected Faces" and "Draw only Reflected Rays." Activate and deactivate faces as you like using F8 in View Project.

_________________
Best regards,

Jim Mobley
Sr. Application Engineer
Renkus-Heinz, Inc.
19201 Cook St.
Foothill Ranch, CA 92610 USA
TEL: +1-949-588-9997
FAX: +1-949-588-9514
www.renkus-heinz.com
mailto:jim@renkus-heinz.com
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PostPosted: Thu Sep 10, 2009 8:57 pm Reply with quote
BrandonH
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Joined: 01 Sep 2009
Posts: 15
Location: Springfield, MO




Thanks... Works great...
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