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masaya |
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Replies: 2 |
Views: 12231 |
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Hi Frank,
Thank you for your answer. But it's too bad.
Coverage cones are very important imformation to decide an aming angle of loudspeaker. Direct SPL is not enough.
Coverage cones function is ... |
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masaya |
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Replies: 2 |
Views: 12231 |
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Hi,
I'll check the dB coverage cones for the loudspeaker angle setting.
The SPK file speakers usually display cones, but the Gll file speakers do not display cones.
Can't I display the cone on th ... |
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masaya |
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Replies: 5 |
Views: 14262 |
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Dear Pedro,
I tried both Ray Tracing and Ray Tracing Impacts but results were not that I wants.
I want to see distribution of impact points on audience area, not reflect points on walls or ceiling ... |
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masaya |
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Replies: 5 |
Views: 14262 |
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Dear Pedro,
Thank you for your suggestion.
Does "Draw Bounces" show only the points that rays reached to audience areas?
I want to know if the reflected sound (rays) distribute evenly ... |
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Dear Pedro,
Thank you for your advice. I'm gonna try the way you suggested.
>To evaluate the reflections pattern, usually it makes sense to analyse key representative seats.
It seems the v ... |
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masaya |
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Replies: 5 |
Views: 12286 |
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Dear Frank,
What's different between AURA Mapping and Local Ray Tracing? Is it accuracy?
thanks,
masaya |
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masaya |
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Replies: 5 |
Views: 12286 |
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Dear Frank,
Thank you for your information. I've understood. Then should I use Local Ray Tracing if I want to compute a RT with a sound source on the stage like a real measurement?
thanks,
Masa ... |
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masaya |
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Replies: 5 |
Views: 12286 |
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Hi,
Please let me know where is the sound source position for Local Decay Time calculation?
thanks, |
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Hi,
I need the Rays Option "On Area" for my room acoustic design.
When it will be available?
thanks, |
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masaya |
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Replies: 5 |
Views: 14262 |
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Hi,
I want to see a distribution of points that reflect sounds reached to audience aera for a room shape design.
But I can't see the points disturbed by traced rays.
Can I see only the points ... |
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