AFMG Network Forum
AFMG Network Forum Index
Search found 10 matches
How to show dB coverage cones with .GLL files?
PostForum: EASE 4   Posted: Thu May 24, 2018 4:55 am   Subject: How to show dB coverage cones with .GLL files?
masaya
 
Replies: 2
Views: 11009




Hi Frank,

Thank you for your answer. But it's too bad.
Coverage cones are very important imformation to decide an aming angle of loudspeaker. Direct SPL is not enough.
Coverage cones function is ...
How to show dB coverage cones with .GLL files?
PostForum: EASE 4   Posted: Mon May 21, 2018 1:12 pm   Subject: How to show dB coverage cones with .GLL files?
masaya
 
Replies: 2
Views: 11009




Hi,

I'll check the dB coverage cones for the loudspeaker angle setting.
The SPK file speakers usually display cones, but the Gll file speakers do not display cones.
Can't I display the cone on th ...
Can I see points rays reached to audience area without rays
PostForum: EASE 4   Posted: Mon Oct 16, 2017 8:48 am   Subject: Can I see points rays reached to audience area without rays
masaya
 
Replies: 5
Views: 12111




Dear Pedro,

I tried both Ray Tracing and Ray Tracing Impacts but results were not that I wants.
I want to see distribution of impact points on audience area, not reflect points on walls or ceiling ...
Can I see points rays reached to audience area without rays
PostForum: EASE 4   Posted: Mon Aug 28, 2017 2:32 pm   Subject: Can I see points rays reached to audience area without rays
masaya
 
Replies: 5
Views: 12111




Dear Pedro,

Thank you for your suggestion.
Does "Draw Bounces" show only the points that rays reached to audience areas?
I want to know if the reflected sound (rays) distribute evenly ...
Rays Option "On Area"
PostForum: EASE 4   Posted: Mon Aug 28, 2017 2:22 pm   Subject: Rays Option "On Area"
masaya
 
Replies: 2
Views: 7730




Dear Pedro,

Thank you for your advice. I'm gonna try the way you suggested.

>To evaluate the reflections pattern, usually it makes sense to analyse key representative seats.

It seems the v ...
Sound source position for Local Decay Time
PostForum: EASE 4   Posted: Mon Aug 28, 2017 2:00 pm   Subject: Sound source position for Local Decay Time
masaya
 
Replies: 5
Views: 10418




Dear Frank,

What's different between AURA Mapping and Local Ray Tracing? Is it accuracy?

thanks,
masaya
Sound source position for Local Decay Time
PostForum: EASE 4   Posted: Thu Aug 24, 2017 1:41 pm   Subject: Sound source position for Local Decay Time
masaya
 
Replies: 5
Views: 10418




Dear Frank,

Thank you for your information. I've understood. Then should I use Local Ray Tracing if I want to compute a RT with a sound source on the stage like a real measurement?

thanks,
Masa ...
Sound source position for Local Decay Time
PostForum: EASE 4   Posted: Sat Aug 19, 2017 12:52 pm   Subject: Sound source position for Local Decay Time
masaya
 
Replies: 5
Views: 10418




Hi,

Please let me know where is the sound source position for Local Decay Time calculation?

thanks,
Rays Option "On Area"
PostForum: EASE 4   Posted: Sat Aug 19, 2017 12:45 pm   Subject: Rays Option "On Area"
masaya
 
Replies: 2
Views: 7730




Hi,

I need the Rays Option "On Area" for my room acoustic design.
When it will be available?

thanks,
Can I see points rays reached to audience area without rays
PostForum: EASE 4   Posted: Sat Aug 19, 2017 12:37 pm   Subject: Can I see points rays reached to audience area without rays
masaya
 
Replies: 5
Views: 12111




Hi,

I want to see a distribution of points that reflect sounds reached to audience aera for a room shape design.

But I can't see the points disturbed by traced rays.

Can I see only the points ...
Page 1 of 1
All times are GMT
  


Powered by phpBB © 2001-2003 phpBB Group
Theme created by Vjacheslav Trushkin
Variation by CodeWeavers and AFMG